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Simulation Training’s Transition to the Metaverse

Cobra launches its latest platform to support the growth of the Metaverse in simulation and training: immersive-metaverse.com. What is the Metaverse? The term Metaverse is typically used to describe the concept of a future iteration of the internet, made up of persistent, shared, 3D virtual spaces linked into a perceived virtual and connected universe. The Metaverse …

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What are the Metaverse Trends Expected in 2023 and Beyond?

The metaverse is predicted to be $5 trillion in value by 2030 as per leading analysts McKinsey & Co.’s new research. These figures show that the metaverse may be just too big to ignore.  Experts agree that the metaverse will influence the business ecosystem and leave imprints on all sectors. With the rise of technologies …

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Bank of America is First in Industry to Launch Virtual Reality Training Program in Nearly 4,300 Financial Centers 

Immersive training technology helps Bank of America teammates further develop the skills needed to grow their careers and meet the diverse needs of clients October 7, 2021 at 9:00 AM Eastern Bank of America is the first financial services firm to launch virtual reality (VR) training in nearly 4,300 financial centers nationwide. This innovative training …

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Bank of America Rolls Out Global VR Employee Trainer

Bank of America (BoA) has become the first global financial services company to adopt virtual reality (VR) training for its nearly 4,300 financial centres across the globe, it announced on Thursday. The novel training course will facilitate training for numerous routine and complex tasks for over 50,000 workers, and allow employees to practice simulated client interactions in …

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How Bank of America Deployed and Scaled VR to Advance Workplace Learning

The ultimate goal of professional development is to create engaging and memorable training content that employees retain in their day-to-day jobs. For years, the corporate training industry leaned on tried-and-true methods like lectures, demonstrations and eLearning, but the key question persisted: How much information are employees retaining? Enter virtual reality (VR) training. VR training burst onto the …

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